Sunday 31 May 2009

DJ Hero Acievements revealed!


DJ Hero has been in the spotlight for a while now, new gameplay videos, more news and rumours spreading - one of these rumours has come to us in the form of an apparent achievement list. This list come from a blog claiming a reliable source

They might be real, they might be fake... all we know is they come from a "reliable source"

time will tell

ALSO - Please note that the source of this list claims that one of the achievements is a fake and only thrown in to throw us off. good luck spotting it

My First Set - 5pts - Complete a setlist on any difficulty setting

The Full Set - 30pts - Completed all setlists on any difficulty setting

Scratch DJ - 20pts - Perform all scratch moves, forward scratch, a back scratch and a wiggle scratch

Harsh Fader - 20pts - Perform all cross-fades: L to R, L to M, R to M, M to L, M to R, Spike to L, Spike to R

Freestyle Hero - 15pts - Use all freestyle samples from 1 pack in the mix

Special Effects! - 10pts - Use the DSP dial in a mix

No Mistakes Allowed - 20pts - Get 100% scratching in a mix

To Beat Y'all - 15pts - Get 100% hits in a mix

Mix Master - 20pts - Get 100% cross-fading in a mix

That DJ Made My Day! - 30pts - Get 100% mix rating

Hidden Hero - 15pts - Use euphoria in a mix to unlock a freestyle sample section

Multiplier Madness - 10pts - Achieve an 8x multiplier during a mix

REEEWIINNNNDD!!! - 15pts - Perform a rewind without dropping the streams

Graduation - 15pts - Complete the DJ tutorial

Double Trouble - 10pts - Complete a 2-player local game

Supporting Act - 20pts - Join 3 online games

Headliner - 10pts - Host an online game

Win Online - 10pts - Win an online game

New Jack - 5pts - Play your first mix (not in tutorial)

Fiersome Four - 10pts- Score 4 stars in a mix on any difficulty level

5 Star - 15pts - Score 5 stars in a mix on any difficulty level

The Gift of Music - 10pts - Unlock a bonus track on any setlist

The Hit Parade! - 5pts - Post a score to the online leaderboards

My 50 Cents - 5pts - Perform 50 streak in any mix

A Century - 15pts - Perform 100 streak in any mix

Two Hundred Deep - 20pts - Perform 200 streak in any mix

All Over the World - 15pts - Perform in every venue

On a Mission - 25pts - Play an 8 mix custom setlist on medium difficulty or above. Complete all mixes to a 5 star level.

Five and Ten - 20pts - Score 5 stars in 10 mixes on medium or above difficulty

Four and Twenty - 25pts - Score 4 stars in 20 mixes on medium or above difficulty

Five and Twenty - 35 pts - Score 5 stars in 20 mixes on medium or above difficulty

The Choice is Yours - 10pts - Play an 8 mix custom setlist

On Point! - 25pts - Complete all the mixes in the game at a 4 star level

Legendary Status - 60pts - Complete all the mixes in the game at a 5 star level on medium or above difficulty

Hot Property! - 20pts - Earn four and a quarter stars on any song

The Grand Master! - 35pts - Complete all mixes on medium or above difficulty

360 Degrees - 20pts - Perform a 360 in a mix without dropping any streams

720 Degrees - 35pts - Perform a 720 in a mix without dropping any streams

The New Style - 10pts - Play a custom setlist online

Guitar vs. Decks - 15pts - Play the guitar DJ mode

Spinback King - 20pts - Complete 10 rewinds

Walk-in Wardrobe - 10pts - Perform in 10 different outfits

Final Setlist - 40pts - Unlock final setlist

Penultimate Setlist - 30pts - Unlock penultimate setlist

Bonus Bangers - 25pts - Unlock all bonus mixes from the setlists

Turntable Perfection - 75pts - Complete all mixes on hard difficulty at a 5 star level

Here Comes the Hot Starter! - 20pts - Get a hot start in all mixes

Shout Out - 5pts - Use the mic or headset in a mix

Euphoria Hero - 15pts - Complete all perfect sections in a mix and use euphoria

Euphoric Hoarder - 20pts - Complete all perfect sections in a mix and don't use euphoria

Dynamic Duo - 15pts - Both players use star power and euphoria simultaneously

All information is from a very reliable source that wishes to remain anonmymous.




thanks to examiner.com for the list

Saturday 30 May 2009

PSP ARE GO!

Sony's latest little console on the hand-held front has been confirmed, specs revealed and photos shown - The PSP Go has been rumoured for a while now - Sony has just released a set of pictures, hardware specs and a video regarding the PSP Go.

I sold my PSP a long time ago but the looks of this one might just be enough to make me want one again. LOOK! IT SLIDES!

This new PSP will not be replacing the PSP-3000 as stated in the video, it is simply a new look at the console for people who wish to have a more mobile device with the use of DLC and its nifty 16gb flash memory.

Specifications:

  • Offical Name - PSP Go
  • 3.8″ LCD Screen
  • 43% Lighter then PSP-3000
  • 16GB Flash Memory
  • Memory Stick Micro Support
  • BlueTooth Support - HeadSet and Cellphone Support
  • All Digital Content (No UMD)
  • Slide Out Controls
  • Remote Play Support (just like PSP-3000)

Digital Content:

  • Games
  • Gran Turismo PSP
  • LittleBigPlanet PSP
  • Jak & Daxter
  • Metal Gear Solid
  • Movies
  • TV Shows
  • Videos

THE THU.... ahem... PSP ARE GO!



http://playstationlifestyle.net/2009/05/30/official-psp-go-release-info-photos-video-confirmed-specs/

Mass Effect 2: See you later this year



To anyone following Mass Effect 2, you will be certain to know its slated 2010 release date - not anymore.

In the most unlikely of places Bioware have revealed its currently got a "Late 2009" release date...

it can all be found HERE! = http://www.facebook.com/pages/Mass-Effect-2/85811091644?v=info&viewas=563621638

thats right, facebook. so See you later this year Mass Effect 2, we will be waiting.

also here is the another trailer to keep everyone happy.

http://www.youtube.com/watch?v=PYiRVXtZM-0

At this point not even the people in the game know if shepherd is dead or alive. All shall be answered in E3 though - we hope. The new trailer looks amazing and makes me want the game even more, roll on E3

Tuesday 26 May 2009

Tony Hawk: Ride - UK Xbox 360 Exclusive


Everybody remembers when Tony Hawk was the only name in skating games - if it wasn't Tony Hawk's then it wasn't worth it. Then one day Skate came along and changed the rules completely - Over night Skate took millions of loyal Tony Hawk fans and stole them for itself. What could Tony Hawk possibly do to win back all of those fans? why, can you say skateboard controller? AND an you hear UK Xbox 360 Exclusive?



Hi all

Further to Monday’s announcement regarding Tony Hawk: RIDE, Activision UK is pleased to announce that this title will be launched later this year in the UK, as an Xbox 360(r) platform exclusive.

Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game. Without complex button combinations or analogue sticks, gamers of all skill levels can literally step on the board and play!

For more information on Tony Hawk: RIDE, please visit www.THRide.com



That's right. Tony Hawk: Ride will be coming with a plastic skateboard peripheral for you to act out all of your amazing skateboarding tricks for your mates. the game will also be a UK Xbox 360 exclusive! so all of you 360'ers can show off infront of all of them PS3 fanboys.

http://www.vg247.com/2009/05/20/tony-hawk-ride-is-360-exlcusive-in-the-uk/

Prototype Achievements LEAKED


French website http://www.succesfull.fr/ has recently published the full xbox 360 achievement list (excluding the descriptions of the 7 secret achievements) for Activision's upcoming game Prototype

The website has since been asked to take the list down, despite this however the list has already spread across many sites

---------------------------------------------------------------------------------

Revenge Revisited (60 points)
Complete Story Mode on hard difficulty.

Endless Hunger (10 points)
Consume 200 characters to boost your health

Trail Of Corpses (30 points)
Kill 53,596 infected.

Wrecking Yard (20 points)
Destroy 2,000 vehicles.

Misconception (20 points)
Destroy 25 Infected Water Towers before they hatch.

Brain Trust (20 points)
Complete all Consume Events.

Streetwise (50 points)
Collect all Landmark collectibles scattered across New York City.

Polymath (40 points)
Collect all Hint Collectibles scattered across New York City.

Half-Truths (10 points)
Complete a mission without causing a single Military Alert.

Mankind Is Your Mask (40 points)
Complete 3 missions without causing a single Military Alert.

The Butcher (30 points)
Kill 50 characters in 5 seconds.

Return Fire (10 points)
Catch any object tossed by a Hydra; and throw it back.

Gunning (10 points)
Destroy 20 Helicopters in a single Helicopter flight.

Cleanup (10 points)
Kill 15 characters with a single Whipfist attack.

The First Thread (10 points)
Unlock the Web of Intrigue.

Self-Deception (20 points)
Discover what happened to Alex Mercer through the Web of Intrigue.

Web Of Knowledge (60 points)
Acquire all nodes of the Web of Intrigue.

It's Him! (10 points)
Patsy 5 military personnel.

In Plain Sight (10 points)
Evade 10 strike teams.

Infiltrator (20 points)
Infiltrate 10 Military Bases disguised as a Commander.

Threat Elevated (20 points)
Destroy 25 strike teams.

Repossession (10 points)
Seize 50 vehicles from enemy hands.

SME (20 points)
Gain the ability to drive and fly all vehicles.

Surface-To-Air (10 points)
Shoot down 50 helicopters while driving armor.

Evolutionary Step (10 points)
Use the Upgrade Menu to acquire an Upgrade.

Unnatural Selection (40 points)
Acquire all available upgrades.

The Cleaner (20 points)
Destroy 10 Military Bases or Infected Hives in New York City.

In The Web (20 points)
Consume 50 Web Targets.

Au (40 points)
Achieve a rating of Gold or better in all Events.

Nice Guy (40 points)
Complete the game while consuming 10 Civilians or fewer.

Hard To Kill (60 points)
Complete Story Mode in any difficulty without dying.

Speed Bumps (20 points)
Run over 500 characters in a single tank.

Pt (60 points)
Achieve a Platinum Medal in all Events


Secret Achievements


Secret Achievement (10 points)
Continue playing to unlock this secret achievement.

Secret Achievement (10 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (40 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Monday 25 May 2009

Call of Duty: Modern Warfare 2 NEW Extended trailer



Well here it is, the latest trailer for Infinity Wards highly anticipated Call of Duty: Modern Warfare 2



The video seems to be mostly if not all in-game footage - If you watch at 1:28 it says "Checkpoint Reached"

The video makes this game look even more great - who can say no to snow-mobile gun fights?

Mass Effect 2 Rumour, speculation and leaked info!




Many details of Mass Effect 2 were revealed in the following Prelude to E3 video



however many other details have been made public in OXM's June issue.
That green guy in the video is called Thane and he is a Drell - It is believed he may join your party later in the game, there is also suspicions that we will be getting a Salarian team member too


- You WILL play as Shepard, but for how long we don't know
- There is a new species called the Drell and Thane is a new character who is an assassin and may join your party
- Planets - There will be a Krogan planet, and Illium, an Asari planet, that is like Coruscant from SW. Also there is "Omega" with is like an anti-Citadel in that it's huge and it's the bottom of the barrel whereas the Citadel is the height of civilization. Also a Cerebus mothership will act as a location of significance.
- Story - The ultimate story is still civilization fending off the Reapers, but this chapter will deal with this Cerebus corporation and it's enigmatic leader. There are human civilizations disapearing and it's up to Shepard to investigate, it's termed as a "suicide mission" which may lead to the details of the teaser.
- New vehicle that controls better than the Mako...a "new" control scheme....motion control maybe?
- Totally revamped inventory system!
- Elevator system revamped where you will get the sense of scope of where you're at and where you're travelling.
- NO MORE TEXTURE POP IN!
- Secondary races like Volus and Elcor are much more mobile, giving more depth and makes things more interesting.
- Choices are more meaningful and there is a real risk that major support characters (i.e. anyone not Shepard) can and will die.
- Also on the story, they're super-hyping the ending, saying that it's much more grand meaningful in ME2. ME1 had one of the most impacting endings ever, how the hell are they gonna pull this off?
- More weapons, more species, more/new team members.
- returning team members, locations, weapons.

Monday 11 May 2009

Little King's story Review - Nintendo Wii

Written By JJ






Welcome King, to our humble land of Alpoko.
Our story starts as many do, chasing an infestation of rats out of the house only to find yourself lost in the forest yet again.
After incidentally finding a mystical crown ingeniously hidden inside some rocks you become King of a small community (hey, would you complain?).

You find yourself at the center of the world in your castle (a small hut I might add) tasked with bringing life back to the diminished community of Alpoko and clearing its lands of the dangerous UMA! (unidentified Mysterious Animals)

You go about your job, hand picking your best "Carefree Adults" or the utterly worthless as others might say, and bringing them into the wild to dig for treasure and expand your small town. You will find yourself digging holes and cutting bushes in an attempt to amass you first 100,00 Bol (The currency of the world) to begin construction and give your Subjects something to do.

Don't mess with the king

There is something strangely fulfilling about sending a group of, straight out of the barn, farmers to slaughter a helpless wandering gang of evil turnips with beautiful classical music to accompany. Even the most hardcore gamers have to sit back and enjoy themselves, you will soon find there is a much deeper side to this game then its floral entourage first lets on.


In the beginning you have access to only a small amount of resources and buildings, a guard house and a farm, it may seem a handful having to balance out your Royal Guard of faithful followers but after you pass the first hour you will be wishing you never ventured outside the castle. From carpenters to merchants as you progress through the game you will find more and more buildings, jobs and areas becoming available to you, each unit proving as invaluable as the last, making managing your Royal Guard all the more difficult - not in a bad way, yet it becomes apparent there is much more strategy to the game then is first seen.
Don't let the pretty scenery fool you, there is a world of deep strategy within this game.



Just because this game is on the Wii and has a small child on the front, don't let it fool you into thinking its easy. The game has a range of bosses, rival kings and area specific UMA that all require planning and thought to defeat (unless of course you don't care about sending loyal subjects to their certain demise)

the game will have you constantly thinking and rethinking past strategies, should you bring an entire team of soldiers to defeat that boss? What if you require an archer to counter long range attacks? What if you need to build a stair case to get closer and deal extra damage? don't make the same mistakes I did - diversity is key.
one of the first main bosses I found myself facing was a giant frog... EASY! or so I thought.
It's combination of ranged and close attacks had me stumped, and after losing all of my soldiers I decided to reset... numerous times. Attempting to take down a boss without proper preparation is almost suicide, and losing well trained soldiers only serves to hurt your game plan even more. In the end the key to the battle, and most battles, was to learn the enemies strategy and simply evade then attack, which also sounds simple... yet later proves to be much more complicated.

If this game was designed for children then they must be much better at games then I am as at times some portions of the game seem impossible.

The Royal Guard preparing to slaughter a group of unsuspecting onii An event for the whole family!

Another thing you will notice is that the games area seems reasonably small, I thought this could be a limitation on the Wii's part as the game is fully free roaming and also boasts beautiful graphics, some that merge seamlessly with the stylised cut-scenes throughout the game. How wrong I was after 5 hours I had only begun to unlock the entirety of the games map, let alone set about conquering the world! (as it seems you have no choice but to do)


The revealing and conquering of the new world centers around your main Adviser, the Ex Knight Howser Oreganostein, yeah I can't say it either. He will convince you to build a suggestion box in which you will receive love and hate mail, as well as quests, both side and story advancing. after each successful main quest your Kingdom will celebrate with a public holiday, in the town center upon a bonfire an item depicted the last beat boss is shown. these holidays serve no real purpose in the game but to add more character a life to an already lively and vibrant atmosphere, you cant do much on these days but talking to Howser will end the day with nothing lost nor gained.

When you finally begin to explore the game world you will begin to see how detailed and most importantly, different each area is. one day you might be fighting giant slugs an another walking mushrooms - there is always someone new to kill.

All in all the game does a brilliant job at what it set out to do

You will find yourself commanding subjects ranging from the humble farmer to the mystical wizard

onto the more technical aspects of the game some small problems do become apparent. After 10 hours of wandering the vast open spaces of the games luscious environment you may find you party of 10 soldiers have gone AWOL, this is caused by the games lack of AI fault-finding, your followers, as well as enemies can become caught behind rocks and beside stairs that you have walked up, and all to easily. ascending a flight of stairs becomes a challenge each time, attempting to keep your entire party together like some small annoying mandatory mini game.

The only other gripe I have with the game is its save feature - of which to use you must trudge back to the castle and speak to Verde, traversing back to the castle is also the only way to heal too (bar some magical hot springs to heal your wounded soldiers). this can become tedious and annoying yet later in the game you will find solutions to all of these problems, as if Rising Star left them in only to show off how good they where later on. after defeating the first king a travelling merchant will offer to build you a jump cannon, which lets you instantly jump from your castle to any area on the map - and opening your menu and pressing 2 will bring you back to the castle. The path finding is also slightly set about in the form of attack formation upgrades (didn't I mention you could buy upgrades before? sorry) these can help to make your followers walk single file, making short work of previous stair related mis-haps.

What do you mean no motion sensing!?


The games lack of any motion sensing features has left many in the dark, why put a game on the Wii without massacring its control scheme to work with motion sensing!? - maybe it could have been done well but to me it is a bit of a relief as my arms still ache from the day I got my Wii, while I will not go into much detail on them they can be confusing at times, the D pad controls your soldiers, the nunchuck controls you - A means Attack B means Come back, they made it work great... although it might have helped if there where more control tutorials (wait there aren't any at all...)


For a game that I expected so little I have received so much, this game is a definite buy for any people looking for a long, yet fun and addicting challenge to bring a failing kingdom to prosperity... and don't even get me started on the ending!

I give this game 9/10

Sunday 10 May 2009

Party likes its 1999

The year was 1999 and the millennium was right around the corner, the millennium bug was assured to wipe out the internet and Pokemon Gold and Silver had just come out.

It's been 10 years but Nintendo hasn't forgotten about its fans.

The long awaited remakes of Gameboy games Pokemon Gold and Silver have finally been confirmed a reality.

Who knows, with names like Heart Gold and Soul Silver they sound a bit.. different but hopefully we will be getting the long awaited remakes we deserve... you know with buying over 23 million copies of the original and all.

The Games are currently slated for an autumn release to coincide with Gold and Silver's 10'th anniversary.
"It's official. Pokémon Gold and Silver will be remade — something that was hinted at last weekend on Japan's Pokémon Sunday TV program.

The tenth anniversary remakes will be called Pokémon Heart Gold and Poké Soul Silver — much akin to the Fire Red and Leaf Green Gameboy Advance remakes of Pokémon Red and Pokémon Green.

The original Gold and Silver sold 23 million copies worldwide. Expect the DS remakes this autumn in Japan with newly added elements."




http://kotaku.com/5245005/pokemon-gold-and-silver-getting-ds-remakes

http://pokebeach.com/#gold-and-silver-remakes-confirmed-heart-gold-and-soul-silver

No reason to get excited

Alot of the time I find myself reading reviews and they make no sense, as if the reviewer has never even played the game in question. Just to set it straight we aren't here to change that.

The Inside Gamers don't care about that. we are here to give you quality (we hope) reviews, guides and other other stuff gamers might be interested in. by the gamers for the gamers....

maybe someone will pay us in the future too, we can hope huh?

Stay tuned for more content and posts in the near future.