Showing posts with label achievements. Show all posts
Showing posts with label achievements. Show all posts

Wednesday, 5 August 2009

Mothership Zeta - Review

Well its done, the final DLC is out, and to be honest... I think its a bad way to go.
enough of that for now lets get onto the review.


Well it all starts the second you step outside vault 101, you pick up a strange new signal to investigate as with all of the DLC (bar Broken Steel).

Due to this you can set foot onto the wastes for barely 10 minutes and chose to be whisked away into the stars. I do however strongly suggest you get in a good few levels before trying, high teens is an absolute minimum if you ask me, more on that soon.

so you make it to Recon Craft Theta, those emergency beacon has strangely been amplified to cover the entire Capital Wastes, and see no immediate differences. Once you get close enough to the ship you are picked up by a giant tractor beam and begin you slow, blue glow filled, 50's cliché abduction! floating rocks and all.

Story Synopsis – Minor spoilers
after a pretty disturbing blurry vision probe you will black out again and wake in your cell with fellow wastelander Somah, this is where he story begins. you quickly think up a fool proof scheme to escape and follow through with it by beginning to beat the crap out of eachother, and then turning on your little green guards as soon as the shield door comes done, as mentioned before its all very cliché. I won't give away too much story but you find your salvation in a little girl called Sally who knows the ship like the back of her hand, and despite having lost her entire family in the great war of 2077 (yes she is still a little girl) seems extremely happy, this proved quite annoying to me as everytime I followed one of her requests she would pop up splurting her super happy fun comments... I don't know maybe she just needs some friends (or a psychiatrist)

after traversing the completely linear hallways (with the ever helpful guidance of Sally) you will come across a dilemma, this will cause you to need to go out into space for a short while, oh and as chance has it there is a spaceman in cryo-stasis on board (along with a Samurai, Cowboy and Anchorage Medic, each of these people seem to be of at least decent use in certain areas, modifying alien biogel to heal humans, pumping lead into alien skulls and slicing their way through pretty much anything. Despite their seeming usefulness ultimately it will come down to whether you want to fight to keep THEM alive against the horribly overpowered aliens or just kill them yourself and get some unique weapons and armour, good character or bad I'm pretty sure you all know the best choice.


after murdering your way through cryo-labs, weapons research labs, robot assembly and don't forget the livin quarters you will have a final face off with the captain. I won't give to much away but after your not to friendly encounter you will come to the great finale! Which I would love to talk about but dont really want to give away the ending, lets just say this could be a hard a hard battle if you are on your own, having to fend off aliens from behind and an entirely giant new threat ahead, afte dealing with both your will be able to beam yourself back to earth. Congratulations you are back on earth and away from the evil ship, but was it all worth it?


Weapons and Combat


On-board Zeta you will find a some new w

eapons, all with a unique variant hidden somewhere on-board. When I say some, I really mean

some – There is one melee weapon, 2 energy, short and long and a heavy energy weapon. You

will find some

other weapons from Earth's past and a couple of other unique weapons but they all leave a little to be desired. These weapons, while not that effective at all, are practically the only weapons useful on Zeta as the aliens seems pretty resistant to human technology, don't let that stop you pumping a 12 gauge into their head though, that's still pretty effective ;).


Armour is all but non-existent on-board the ship as the aliens bullet stopping armour would be just too small for you, sorry. The only armour you will find is that which you loot from your dead friends so best bring your own.

Finally there is one of my biggest gripes. The completely over powered enemies. Where most of the aliens will go down like most strong enemies, all to often you will bump into a predator like almost invisible enemy, wearing his super strong energy shield. While exactly the same as the other aliens on-board this armour leaves them as one of the strongest enemies in the game, taking more than 3 direct Tesla cannon hits to put down.


While I understand bethesda putting these in to give the player a challenge, I think I speak for everyone when I say a strategic enemy that takes cover and flanks is much more fun then a half invisible bullet sponge that makes you use more stimpaks than a behemoth.


Environment


While refreshingly new and different from the bleak old wasteland the perfectly sterilised and shiny interiors of Zeta are just too different yet to common. The wow factor quickly wore off as I found myself traversing the same corridor multiple times and think oh look that pipes on this side now, and, where did the orange fluid tubes go?

Sure its different, sure its fun, but it gets old a lot faster then the vast wasteland.

Even the much awaited space-walk was a let down, I was outside for 2 minutes having to do a menial task and then straight back inside, I think maybe a little bit of dirt and grime here and there wouldn't have gone a miss

I haven't Really included an exploration Portion this review, this is because it's practically non-existent. The only thing you will be searching for are the unique alien weapons and the Capture logs for the Achievement... Let me tell you - this alone sucked most of the fun out for me, only to find at the last minute I had missed 1 and couldn't go back as the doors had become INACCESSIBLE... yeah great work on that one huh? my advice is to either use a guide or just do it on another save some time - don't waste the time or stress searching.


Overall

Overall I think Mothership Zeta is a bit of a let down, as for the last big DLC, sure it has that big difference thing going for it, I mean who would have guessed fallout would have aliens, but as for actual interaction with them, I think it would have been best left untouched.


If you are looking for a DLC as linear as anchorage with no sign of a story and enemies harder then Broken Steel then go for it, but for me... I wish they would repeal that 'No-Refunds' Policy.


8 for Effort but come Bethesda is this really it?


Did I mention there about 5 different loots to find, 2 enemy types and practically no exploration?


We at Inbetween-Gamers give Zeta


5 / 10


best choice? Hardly.

Monday, 1 June 2009

Halo Reach! Is this Microsofts BIG announcement?

We think so!

after Kotaku spread rumours of the new games existence many people have been looking for any other solid evidence about it... we have such evidence.

This image is straight from xbox.com - its already on some sites but not many, ENJOY!

click the image for full size



this shows the achievement portion of xbox.com for Halo: Reach - this practically confirms the game is in the works!

Is this Microsofts BIG announcement at E3? ..... if so, then here it is first!

Kotaku rumour article

Sunday, 31 May 2009

DJ Hero Acievements revealed!


DJ Hero has been in the spotlight for a while now, new gameplay videos, more news and rumours spreading - one of these rumours has come to us in the form of an apparent achievement list. This list come from a blog claiming a reliable source

They might be real, they might be fake... all we know is they come from a "reliable source"

time will tell

ALSO - Please note that the source of this list claims that one of the achievements is a fake and only thrown in to throw us off. good luck spotting it

My First Set - 5pts - Complete a setlist on any difficulty setting

The Full Set - 30pts - Completed all setlists on any difficulty setting

Scratch DJ - 20pts - Perform all scratch moves, forward scratch, a back scratch and a wiggle scratch

Harsh Fader - 20pts - Perform all cross-fades: L to R, L to M, R to M, M to L, M to R, Spike to L, Spike to R

Freestyle Hero - 15pts - Use all freestyle samples from 1 pack in the mix

Special Effects! - 10pts - Use the DSP dial in a mix

No Mistakes Allowed - 20pts - Get 100% scratching in a mix

To Beat Y'all - 15pts - Get 100% hits in a mix

Mix Master - 20pts - Get 100% cross-fading in a mix

That DJ Made My Day! - 30pts - Get 100% mix rating

Hidden Hero - 15pts - Use euphoria in a mix to unlock a freestyle sample section

Multiplier Madness - 10pts - Achieve an 8x multiplier during a mix

REEEWIINNNNDD!!! - 15pts - Perform a rewind without dropping the streams

Graduation - 15pts - Complete the DJ tutorial

Double Trouble - 10pts - Complete a 2-player local game

Supporting Act - 20pts - Join 3 online games

Headliner - 10pts - Host an online game

Win Online - 10pts - Win an online game

New Jack - 5pts - Play your first mix (not in tutorial)

Fiersome Four - 10pts- Score 4 stars in a mix on any difficulty level

5 Star - 15pts - Score 5 stars in a mix on any difficulty level

The Gift of Music - 10pts - Unlock a bonus track on any setlist

The Hit Parade! - 5pts - Post a score to the online leaderboards

My 50 Cents - 5pts - Perform 50 streak in any mix

A Century - 15pts - Perform 100 streak in any mix

Two Hundred Deep - 20pts - Perform 200 streak in any mix

All Over the World - 15pts - Perform in every venue

On a Mission - 25pts - Play an 8 mix custom setlist on medium difficulty or above. Complete all mixes to a 5 star level.

Five and Ten - 20pts - Score 5 stars in 10 mixes on medium or above difficulty

Four and Twenty - 25pts - Score 4 stars in 20 mixes on medium or above difficulty

Five and Twenty - 35 pts - Score 5 stars in 20 mixes on medium or above difficulty

The Choice is Yours - 10pts - Play an 8 mix custom setlist

On Point! - 25pts - Complete all the mixes in the game at a 4 star level

Legendary Status - 60pts - Complete all the mixes in the game at a 5 star level on medium or above difficulty

Hot Property! - 20pts - Earn four and a quarter stars on any song

The Grand Master! - 35pts - Complete all mixes on medium or above difficulty

360 Degrees - 20pts - Perform a 360 in a mix without dropping any streams

720 Degrees - 35pts - Perform a 720 in a mix without dropping any streams

The New Style - 10pts - Play a custom setlist online

Guitar vs. Decks - 15pts - Play the guitar DJ mode

Spinback King - 20pts - Complete 10 rewinds

Walk-in Wardrobe - 10pts - Perform in 10 different outfits

Final Setlist - 40pts - Unlock final setlist

Penultimate Setlist - 30pts - Unlock penultimate setlist

Bonus Bangers - 25pts - Unlock all bonus mixes from the setlists

Turntable Perfection - 75pts - Complete all mixes on hard difficulty at a 5 star level

Here Comes the Hot Starter! - 20pts - Get a hot start in all mixes

Shout Out - 5pts - Use the mic or headset in a mix

Euphoria Hero - 15pts - Complete all perfect sections in a mix and use euphoria

Euphoric Hoarder - 20pts - Complete all perfect sections in a mix and don't use euphoria

Dynamic Duo - 15pts - Both players use star power and euphoria simultaneously

All information is from a very reliable source that wishes to remain anonmymous.




thanks to examiner.com for the list

Tuesday, 26 May 2009

Prototype Achievements LEAKED


French website http://www.succesfull.fr/ has recently published the full xbox 360 achievement list (excluding the descriptions of the 7 secret achievements) for Activision's upcoming game Prototype

The website has since been asked to take the list down, despite this however the list has already spread across many sites

---------------------------------------------------------------------------------

Revenge Revisited (60 points)
Complete Story Mode on hard difficulty.

Endless Hunger (10 points)
Consume 200 characters to boost your health

Trail Of Corpses (30 points)
Kill 53,596 infected.

Wrecking Yard (20 points)
Destroy 2,000 vehicles.

Misconception (20 points)
Destroy 25 Infected Water Towers before they hatch.

Brain Trust (20 points)
Complete all Consume Events.

Streetwise (50 points)
Collect all Landmark collectibles scattered across New York City.

Polymath (40 points)
Collect all Hint Collectibles scattered across New York City.

Half-Truths (10 points)
Complete a mission without causing a single Military Alert.

Mankind Is Your Mask (40 points)
Complete 3 missions without causing a single Military Alert.

The Butcher (30 points)
Kill 50 characters in 5 seconds.

Return Fire (10 points)
Catch any object tossed by a Hydra; and throw it back.

Gunning (10 points)
Destroy 20 Helicopters in a single Helicopter flight.

Cleanup (10 points)
Kill 15 characters with a single Whipfist attack.

The First Thread (10 points)
Unlock the Web of Intrigue.

Self-Deception (20 points)
Discover what happened to Alex Mercer through the Web of Intrigue.

Web Of Knowledge (60 points)
Acquire all nodes of the Web of Intrigue.

It's Him! (10 points)
Patsy 5 military personnel.

In Plain Sight (10 points)
Evade 10 strike teams.

Infiltrator (20 points)
Infiltrate 10 Military Bases disguised as a Commander.

Threat Elevated (20 points)
Destroy 25 strike teams.

Repossession (10 points)
Seize 50 vehicles from enemy hands.

SME (20 points)
Gain the ability to drive and fly all vehicles.

Surface-To-Air (10 points)
Shoot down 50 helicopters while driving armor.

Evolutionary Step (10 points)
Use the Upgrade Menu to acquire an Upgrade.

Unnatural Selection (40 points)
Acquire all available upgrades.

The Cleaner (20 points)
Destroy 10 Military Bases or Infected Hives in New York City.

In The Web (20 points)
Consume 50 Web Targets.

Au (40 points)
Achieve a rating of Gold or better in all Events.

Nice Guy (40 points)
Complete the game while consuming 10 Civilians or fewer.

Hard To Kill (60 points)
Complete Story Mode in any difficulty without dying.

Speed Bumps (20 points)
Run over 500 characters in a single tank.

Pt (60 points)
Achieve a Platinum Medal in all Events


Secret Achievements


Secret Achievement (10 points)
Continue playing to unlock this secret achievement.

Secret Achievement (10 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (40 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.

Secret Achievement (20 points)
Continue playing to unlock this secret achievement.